@kontsedal/olas-realtime
Two primitives over a consumer-supplied RealtimeService: createRealtimePatcher for the "WebSocket event → cache write" pattern, and createLiveStream for tail-mode buffers (logs, metrics, presence) with capacity + coalesced flush. createConnectionState and onReconnect follow the transport's connection. SPEC §16.5.
The package ships no default transport. Apps wire their own (WebSocket, Pusher, Supabase Realtime, Ably, …) and pass it through ctx.deps.realtime after augmenting AmbientDeps.
Install
pnpm add @kontsedal/olas-realtime @kontsedal/olas-core @preact/signals-core30-second example
import { bindQuery, defineController, defineQuery } from '@kontsedal/olas-core'
import {
createLiveStream,
createRealtimePatcher,
type RealtimeService,
} from '@kontsedal/olas-realtime'
// Augment AmbientDeps once in your app's top-level types.
declare module '@kontsedal/olas-core' {
interface AmbientDeps {
realtime: RealtimeService
}
}
type Post = { id: string; title: string; likes: number }
type Comment = { id: string; text: string }
type FeedEvent =
| { type: 'post-updated'; post: Post }
| { type: 'comment-added'; postId: string; comment: Comment }
const postQuery = defineQuery({
id: 'post',
key: (id: string) => ['post', id],
fetcher: async ({ signal }, id: string) =>
(await fetch(`/api/posts/${id}`, { signal })).json() as Promise<Post>,
})
const commentsQuery = defineQuery({
id: 'post/comments',
key: (postId: string) => ['post', postId, 'comments'],
fetcher: async ({ signal }, postId: string) =>
(await fetch(`/api/posts/${postId}/comments`, { signal })).json() as Promise<Comment[]>,
})
const feed = defineController((ctx) => {
// The `origin` tags these writes, so cross-tab leaves them alone: every tab
// receives the same push from the server itself.
const posts = bindQuery(ctx, postQuery, { origin: 'realtime' })
const comments = bindQuery(ctx, commentsQuery, { origin: 'realtime' })
// Dispatch realtime events to type-keyed handlers. Each handler receives
// its own variant of `FeedEvent`, so `ev.post` and `ev.comment` need no check.
createRealtimePatcher<FeedEvent>(ctx, 'feed', {
'post-updated': (ev) => posts.replace(ev.post.id, ev.post),
'comment-added': (ev) => comments.write(ev.postId, (list = []) => [...list, ev.comment]),
})
// Or buffer a live tail with backpressure.
const logs = createLiveStream<string>(ctx, 'logs', {
capacity: 1000,
flushMs: 16,
})
return { logs }
})A server push is data that is already true, so the handlers use the canonical writes. replace takes a whole record and supersedes a fetch in flight. write patches an entry. setData is the optimistic write for a mutation's onMutate: a push applied with it leaves a live snapshot behind on every call.
API
function createRealtimePatcher<TEvent extends { type: string }>(
ctx: Ctx<RealtimeDeps>,
channel: string | ReadSignal<string>,
handlers: PatcherHandlers<TEvent>,
): void
function createLiveStream<TEvent>(
ctx: Ctx<RealtimeDeps>,
channel: string | ReadSignal<string>,
options?: {
capacity?: number // default 1000
flushMs?: number // default 16
rafFlush?: boolean // default false
onDrop?: (dropped: readonly TEvent[]) => void
},
): LiveStream<TEvent>
function createConnectionState(ctx: Ctx<RealtimeDeps>): ReadSignal<ConnectionState>
function onReconnect(ctx: Ctx<RealtimeDeps>, fn: () => void): void
// Each key's handler receives that key's variant; '*' receives the union.
type PatcherHandlers<TEvent extends { type: string }> = {
[K in TEvent['type']]?: (event: Extract<TEvent, { type: K }>) => void
} & { '*'?: (event: TEvent) => void }
type LiveStream<TEvent> = {
events: ReadSignal<readonly TEvent[]>
isPaused: ReadSignal<boolean>
pause(): void
resume(): void
clear(): void
}
type ConnectionState = 'connected' | 'reconnecting' | 'offline' | 'unknown'| Name | What |
|---|---|
createRealtimePatcher | Subscribe; dispatch by event.type. Each handler receives its own variant of the union. A '*' handler also sees every event, after the specific one. Handlers run inside untracked. Auto-unsubscribes on dispose. |
createLiveStream | Tail buffer. capacity caps memory (oldest drops, and onDrop receives them); flushMs coalesces bursts into one signal write; flushMs <= 0 flushes synchronously. rafFlush coalesces on requestAnimationFrame instead, and falls back to setTimeout(0) where there is none. |
createConnectionState | A ReadSignal of the transport's connection state. It is 'unknown' for a transport without onConnectionChange. With one, it starts at 'connected' until the first report, or at the latest report when another user already holds the subscription. A resume starts it the same way. |
onReconnect | Call fn when the connection returns to 'connected' from another state. It does not fire for the initial 'connected'. A resume that moves the state back to 'connected' counts too. Pair it with a query invalidate to refetch what a disconnect missed. |
RealtimeService | The consumer-implemented contract — subscribe(channel, handler) → { unsubscribe }, plus an optional onConnectionChange. |
RealtimeService contract
type RealtimeSubscription = { unsubscribe(): void }
type RealtimeService = {
subscribe<TEvent = unknown>(
channel: string,
handler: (event: TEvent) => void,
): RealtimeSubscription
onConnectionChange?(handler: (state: ConnectionState) => void): () => void
}Most transports already match this shape (Pusher, Ably, Supabase, raw WebSocket wrappers). Adapt yours into a tiny RealtimeService object and inject via RootOptions.deps.
Lifecycle notes
- Subscriptions live inside
ctx.effect(...). They are unsubscribed on controller dispose. channelis a name or aReadSignal<string>. When the signal changes, the patcher and the stream unsubscribe from the old channel and subscribe to the new one. So a per-route room iscomputed(() => `room:${params.value.roomId}`). A stream also empties its buffer on the change, asclear()does, because the buffered events came from the old channel.- Every
createConnectionStateandonReconnecton oneRealtimeServiceshares oneonConnectionChangesubscription. The first one opens it, and the last one to dispose or suspend closes it. The transport is called as a method, so a class-based one keeps itsthis. pause()flips a tracked signal — the effect re-runs and the subscription is torn down.resume()restores it. Already-buffered events are preserved across a pause, but events that arrive during the pause are lost — the subscription is gone, so nothing is received (let alone buffered) untilresume(). To recover a gap, pair withonReconnect(...)+ a queryinvalidate(refetch authoritative state) rather than relying on the buffer.clear()empties both the visible buffer and the pending-flush queue without touching the subscription.
What's NOT included
- Default transport. Bring your own.
- Multi-channel patcher sugar. Call
createRealtimePatcherper channel. - Backpressure beyond
capacity,flushMsandrafFlush(e.g. sampling, downsampling, priority queues).
Further reading
../../.wiki/modules/realtime.md- SPEC §16.5 (real-time → cache patches; tail-buffer pattern).